# Unreal Engine 5 Demonstration: “The Matrix Awakens”

**URL:** https://scanalyst.fourmilab.ch/t/unreal-engine-5-demonstration-the-matrix-awakens/587
**Category:** Tracking with Closeups
**Tags:** video-games, computing, unreal-engine-5, virtual-worlds, computer-graphics
**Created:** [18 December 2021 13:10 UTC](https://scanalyst.fourmilab.ch/t/unreal-engine-5-demonstration-the-matrix-awakens/587 "2021-12-18T13:10:42Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![johnwalker](https://scanalyst.fourmilab.ch/user_avatar/scanalyst.fourmilab.ch/johnwalker/32/17415_2.png) [@johnwalker](https://scanalyst.fourmilab.ch/u/johnwalker)
#### Post date: [18 December 2021 13:10 UTC](https://scanalyst.fourmilab.ch/t/unreal-engine-5-demonstration-the-matrix-awakens/587/1 "2021-12-18T13:10:42Z")

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[![](https://scanalyst.fourmilab.ch/uploads/default/original/2X/7/761476370f3e652029d7979828053fc2fafe3b71.jpeg "The Martix Awakens: An Unreal Engine 5 Experience Demo Playthrough") ](https://www.youtube.com/watch?v=1qM17AU4Cpg)

Earlier posts have shown a [preview of the capabilities](https://www.fourmilab.ch/scanalyzer/archives/2021/06/a-quick-look-at-unreal-engine-5-early-release.html) of Epic Games’ forthcoming version 5 of [Unreal Engine](https://en.wikipedia.org/wiki/Unreal_Engine#Unreal_Engine_5) and explored in detail [how its “Nanite” rendering engine works](https://scanalyst.fourmilab.ch/t/unreal-engine-5-nanite-renderer-how-does-it-do-it/530).

What does this mean for video games and virtual worlds? This is a walk-through of the _The Matrix Awakens_ world, recorded in real time with Unreal Engine 5 running on a stock Sony [PlayStation 5](https://en.wikipedia.org/wiki/PlayStation_5). If you have a PlayStation 5 or Xbox Series X/S, you can download _[The Matrix Awakens Experience](https://www.unrealengine.com/en-US/blog/introducing-the-matrix-awakens-an-unreal-engine-5-experience)_ from [Unrealengine.com](http://Unrealengine.com) and try it for yourself; it isn’t a game, but rather a world you can explore, sixteen kilometres square, populated with inhabitants and traffic.

> The city comprises seven million instanced assets, made up of millions of polygons each. There are seven thousand buildings made of thousands of modular pieces, 45,073 parked cars (of which 38,146 are drivable), over 260 km of roads, 512 km of sidewalk, 1,248 intersections, 27,848 lamp posts, and 12,422 manholes. Nanite intelligently streams and processes those billions of polygons, rendering everything at film quality, super fast.

We’ve come a long way since _[Super Mario](https://en.wikipedia.org/wiki/Super_Mario)_.

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### Author: ![Mettelus](https://scanalyst.fourmilab.ch/letter_avatar_proxy/v4/letter/m/a587f6/32.png) [@Mettelus](https://scanalyst.fourmilab.ch/u/Mettelus)
#### Post date: [18 December 2021 20:46 UTC](https://scanalyst.fourmilab.ch/t/unreal-engine-5-demonstration-the-matrix-awakens/587/2 "2021-12-18T20:46:54Z")

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Looks like the [uncanny valley](https://www.simplypsychology.org/uncanny-valley.html) has been crossed with the character graphics.
